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P.I.G.E.O.N.

P.I.G.E.O.N.

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Devlog

  • v1.2.0 - O Fim
    January 14, 2026 by Diogo Mendonça#update
    What is seen cannot be unseen. A road once travelled cannot be untravelled. This is where our path led. This is the end . This update adds Portuguese (Portugal) localisation to the game, something tho... Continue reading
  • v1.1.0 - Controller and Keyboard
    November 18, 2025 by Diogo Mendonça
    This update adds full support for playing with a keyboard only, or with a controller. Mouses are now non-mandatory. The WebGL version in theory should support controllers, but it's a bit iffy. Let us... Continue reading
  • v1.0.2 - Important Security Update
    October 03, 2025 by Diogo Mendonça
    This patch fixes a security risk in certain versions of the Unity Engine. Please make sure to delete all older versions of the game, as they are affected by this vulnerability. You can read more about... Continue reading
  • v1.0.1
    July 19, 2025 by Barking Beagle Studios#update
    The day ends. You must return. Growth becomes a new bird from the old. And the journey is made right. Balance changes: Stats are now more plentiful Adjusted ending requirement Bug fixes: Erased quitti... Continue reading
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